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Todos los generos
SHAMAN KING
SHAMAN KING
Takei Hiroyuki Takei Hiroyuki
( Votos)
Takei Hiroyuki Takei Hiroyuki
Yoh Asakura is a shaman--one of the gifted few who, thanks to training or natural talent, can channel spirits that most people can't even see. With the help of his fiancée, Anna, Yoh is in training for the ultimate shaman sports event: the "Shaman Fight in Tokyo," the once-every-500-years tournament to see who can shape humanity's future and become the Shaman King. But unfortunately for Yoh, every shaman in the world is competing for the same prize…
Tsubasa: RESERVoir CHRoNiCLE
Tsubasa: RESERVoir CHRoNiCLE
CLAMP
( Votos)
CLAMP
The famous CLAMP brings back the characters from all their creations for an ultimate showdown in this multi-dimensional tale.

This is the story of four travelers, bound by fate and by a treacherous journey. Sakura is the princess of Clow Kingdom, and possessor of a strange power that promises to change the world. Syaoran is an aspiring archaeologist and her childhood friend. When a powerful but elusive figure decides to use Sakura's abilities for his own ends, her memories take the form of feathers and scatter across countless dimensions, and Syaoran is forced to go on a desperate journey to retrieve them.

While seeking help from the Dimensional Witch, Syaoran and Sakura meet two more strange travelers. They are Fay D. Flourite, a magician fleeing his home world and his past, and Kurogane, a rough-mannered ninja trying to return to the home from which he was banished. They agree to accompany Syaoran on his quest so they can begin their own.

However, the ability to cross worlds demands a great price, and each of them must pay the Dimensional Witch what they value most. Longing to restore the princess to her old self, Syaoran agrees to pay that which he values most to save her—their relationship. Even if he gathers all of Sakura's memories, she will never remember their past together...

But the very moment the group forms, their destinies are sealed into a tragic course. True motives surface, affections shift, and prophesies become real. The future reads only of betrayal, abandonment, and devastation—unless the mismatched travelers can change it.
Pocket Monsters Special
Pocket Monsters Special
Kusaka, Hidenori
( Votos)
Kusaka, Hidenori
Red is just a normal kid living in the rural Pallet Town, when he decides to go out on his own adventure, along with his rival since childhood, Green. In this world of Pokémon, he makes many friends, humans and Pokémon alike. However, all is not well. Team Rocket is trying to capture Mew, a very rare Pokémon, and is performing experiments on other Pokémon, trying to increase their power. Red and his friends must battle against Team Rocket to stop their cruel experiments and unlock the secrets of Pokémon.
Goth
Goth
Ooiwa, Kenji
( Votos)
Ooiwa, Kenji
A rather morbid, sombre story about two high school students—Kamiyama Itsuki and Morino Yoru—who have a peculiar interest in death; especially in murders that are committed close to them. Due to their strong fascination with murder and highly-developed analytical skills (along with some luck), they manage to solve the murders that have eluded even the authorities. Often, it is Kamiyama that solves the bulk of the crimes, down to the smallest of details. But there's only one thing he is interested in; by which method should Morino be killed.

(Source: MU)
JoJo no Kimyou na Bouken Part 4: Diamond wa Kudakenai
JoJo no Kimyou na Bouken Part 4: Diamond wa Kudakenai
Araki, Hirohiko
( Votos)
Araki, Hirohiko
In 1999, Joutarou Kuujou arrives at the Japanese town of Morioh for two reasons: to meet his illegitimate uncle Jousuke Higashikata and investigate a potentially dangerous Stand user. Only minutes after he arrives does he accomplish his first goal; however, Joutarou finds that Jousuke is not only a much younger high school student, but he possesses a Stand of his own called Crazy Diamond. Not long after their meeting, the two make a startling discovery: someone is using a supernatural bow and arrow to create Stand users around Morioh.

When Jousuke witnesses the threat that this poses, he resolves to protect his town and stop the spread of lethal Stand users. Finding both allies and enemies among these users, Jousuke learns just how much one's personal interests and ambitions can be reflected in their Stands, and the resulting harm or virtue it brings. As they continue to investigate, they begin to unearth the shocking history of Morioh, bringing forth hidden dangers and a mystery from years past.

Jigokuraku
Jigokuraku
Kaku, Yuuji
( Votos)
Kaku, Yuuji
Gabimaru the Hollow, a ninja of Iwagakure Village known for being cold and emotionless, was set up by his fellow ninja and is now on death row. Tired of killing and betrayal, he wants to die. However, no method of execution works on him because as much as the seemingly apathetic Gabimaru refuses to admit it, he does have a reason to live. He wants to return to his wife, who was the reason why he softened up and failed to be an effective assassin. Thus, he refuses to die.

Asaemon the Decapitator, a famous executioner, sees this and has a proposal for the ninja. He wants Gabimaru to join an expedition to an island south of Japan in search of the elixir of life in exchange for a full pardon by the Shogunate. However, this island isn't a normal island: it's believed to be Paradise.

However the island is full of mysteries, and the exploring team—consisting of those marked for death—might not be fully prepared to handle them.

Ao no Exorcist
Ao no Exorcist
Katou, Kazue
( Votos)
Katou, Kazue
After a fight with his foster father Shirou Fujimoto, Rin Okumura's life is transformed overnight when Rin is revealed to be the son of the demon lord Satan, king of the demonic realm of Gehenna. Soon after, his foster father becomes possessed and dies at the hands of Satan, leaving Rin and his twin brother Yukio alone in the world. Seeking revenge for Fujimoto's death, Rin attends True Cross Academy with Yukio in order to become an exorcist and join the Knights of the True Cross.

Rin's new path, however, is filled with many difficulties. While new classes and dealing with his peers are already troublesome enough, he is also forced to conceal his newfound demonic powers and parentage. In addition, plenty of evildoers want to use him for their own ends. One misstep could lead to disaster, as not everyone at True Cross Academy is exactly who they seem to be...

Defense Devil
Defense Devil
Yoon, In-Wan
( Votos)
Yoon, In-Wan
Mephisto Bart Kucabara is a devil lawyer. In order to return to the demon world that he was exiled from, he needs to collect enough Dark Matter. To do so, he creates a plan to claim the Dark Matter from the souls of sinners sentenced to hell; prove the soul's innocence and the Dark Matter becomes his.

But how can he gather enough Dark Matter when his kind personality causes him to continually use it up in order to defend the soul from the Shinigami that has come to take them to hell?
Karin
Karin
Kagesaki, Yuna
( Votos)
Kagesaki, Yuna
Karin is a cute little girl who also happens to be a vampire...with a twist. Once a month, she experiences intense bleeding from her nose—we're talking gushers! In other words, she's a vamp with blood to spare, so rather than stealing blood from humans she actually gives her blood to them. If done right, this can be an extremely positive experience that benefits the "victim" as much as the vampire. The problem is that Karin never seems to do things right!

(Source: Tokyopop)
Owari no Seraph
Owari no Seraph
Yamamoto, Yamato
( Votos)
Yamamoto, Yamato
Having lost his parents, eight-year-old Yuuichirou Amane is taken in by the Hyakuya Orphanage, where he struggles to bond with his new "family." However, this soon becomes the least of his worries, when a major pandemic suddenly strikes, killing all above the age of 13. Taking advantage of the chaos, vampires—who previously laid dormant underground—rise up and enslave the surviving humans, using them as livestock to harvest blood.

Four years later, Yuuichirou and his family have adjusted to life under vampire control, although Yuuichirou still aspires to kill all vampires and end their reign of terror. This often puts him at odds with fellow orphan Mikaela Hyakuya, who emphasizes using wit and ingenuity to survive. Having garnered favor among high-ranking vampires, Mikaela gains inside knowledge and uses this to plan a daring escape. But during the attempt, the group of orphans is intercepted by vampire officer Ferid Bathory, who proceeds to massacre them. Yuuichirou is the only member of the group to escape to the surface, where he is discovered by the Moon Demon Company, a military unit dedicated to hunting down vampires. Given an invitation to join, Yuuichirou swiftly accepts, finally being presented an opportunity to achieve his ambitions and avenge his family.

Apocalypse no Toride
Apocalypse no Toride
Kuraishi, Yuu
( Votos)
Kuraishi, Yuu
Framed and convicted of murder, Yoshiaki Maeda has just arrived at Shouran Academy Juvenile Detention Center. He is placed in Cell 4 and is soon greeted by his fellow inmates Gou Iwakura, Masafumi Yoshioka, and Mitsuru Yamanoi, all of whom have been detained on varying charges and sentences. Already believing life to be laden with misfortunes, Yoshiaki finds, to his dismay, that the prison is in the midst of a violent power struggle.

However, things are about to get even worse—little do the inmates and employees know that the outside world has been thrown into chaos by a sudden zombie apocalypse, and a van carrying infected humans has just crashed into the prison, abruptly introducing them to the undead threat.

Shigatsu wa Kimi no Uso
Shigatsu wa Kimi no Uso
Arakawa, Naoshi
( Votos)
Arakawa, Naoshi
At a very young age, Kousei Arima was strictly taught how to play the piano and meticulously follow the score by his mother, to the point where he dominated every competition he entered with ease. He earned the title of "Human Metronome" for performing almost perfectly. Every musician of his age looked up to him. However, after his mother suddenly dies, he became tone-deaf due to the shock and then disappeared, never to be seen onstage since.

Two years later, Kousei lives a monotonous life with his childhood friends Tsubaki Sawabe and Ryouta Watari supporting him. He continues to cling to music, although performing is still an impossibility for him. This is until his unexpected encounter with Kaori Miyazono, a violinist who performs freely without the dictations of a score. A story of friendship, love, music, and a single lie, Kousei's life begins to change and gain color as Kaori helps him to take up music again.

Devilman
Devilman
Nagai, Go
( Votos)
Nagai, Go
Demons exist and their power is beyond what humans can fathom. In fact they are so strong that humans do not stand a chance against them in a fight. The only thing strong enough to defeat a demon is another demon and it is through this logic that Ryo Asuka hatches the plan to have his good-hearted friend Akira Fudo possessed by a demon. If a person is of pure of heart then he might be able to control the demon that possesses him and thereby acquire power equal to a demon. After raising some hell in a club the plan works and Akira is possessed by the powerful demon known as Amon. Now Akira is mankind's sole champion of justice against the hidden demon menace that has plagued humanity since the dawn of time.
Hikaru no Go
Hikaru no Go
Obata, Takeshi
( Votos)
Obata, Takeshi
When Hikaru Shindou discovers an old go board in his grandfather's attic, he is greeted by the spirit of an ancient go master, Sai Fujiwara no. Sai spent his life teaching the techniques of the board game to an emperor during the Heian era, and now in his ghostly state, he is eager to share his passion with the unsuspecting Hikaru. The only problem is that Hikaru is not all that interested in board games. But Sai is not easily dissuaded. Pressured by Sai's unrelenting desire to pursue something he refers to as the "Divine Move," Hikaru begrudgingly consents to playing the game, executing moves as dictated by Sai. But slowly, intrigued by the dedication of his peers, he begins to learn the basics of the game.

As Hikaru enters into the world of go, guided by his intangible tutor and inspired by his rival, Akira Touya, he cannot help but be drawn into the complex game as he grows determined to prove his own abilities. In a coming-of-age story centering around an ancient board game, Hikaru no Go tells the story of a boy maturing through the pursuit of his newfound passion.

TO LOVE-RU DARKNESS
TO LOVE-RU DARKNESS
Hasemi Saki Yabuki Kentaro
( Votos)
Hasemi Saki Yabuki Kentaro
Even though this is a sequel to To-Love-Ru, all of our main characters make an appearance along with some new additions. Rito continues to be caught in over the top uncensored ecchi scenarios. The alien Deviluke sisters still use their unique abilities to grab Rito's love confession. Nana and Momo have transferred into the school and meet Mea, who seems to be a worry free and joyful girl. Momo in particular wants to share Rito and create a harem for him. While scheming her plan, she confronts Golden Darkness also known as Yami. They are interrupted by possessed students who begin to fight with abnormal strength. Now the new plot line appears as a mysterious person who's in control of the students tests Yami's assassination skills. Who is this new enemy?
Hajime no Ippo
Hajime no Ippo
Morikawa, George
( Votos)
Morikawa, George
Makunouchi Ippo is a 16-year-old high school student who helps his mother run the family business. His hefty workload impedes on his social life, making him an easy target for bullies. One day, while being beaten up by a group of high school students, Ippo is saved by a boxer named Mamoru Takamura, and is brought to the Kamogawa Boxing Gym.

This afterschool bullying session turns his life around for the better as Ippo discovers his latent talent for boxing and decides to practice the sport professionally. However, Mamoru doubts Ippo's determination and assigns him a task deemed impossible to complete, but the resolute Ippo trains tirelessly to fulfill his mission. Along the way, he finds out what it means to attain true strength while making new friends and fighting formidable foes.

JoJo no Kimyou na Bouken Part 3: Stardust Crusaders
JoJo no Kimyou na Bouken Part 3: Stardust Crusaders
Araki, Hirohiko
( Votos)
Araki, Hirohiko
In 1989, Joseph Joestar arrives in Japan to meet his troubled grandson Joutarou Kuujou at the request of his daughter Holly. Joutarou has locked himself in a jail cell out of fear that an evil spirit is possessing him and that he may cause harm to others. However, Joseph reveals the truth to Joutarou: this "spirit" is really a "Stand," a physical manifestation of one's fighting spirit. What's more, Joseph and his companion Mohammed Avdol possess Stands of their own and have learned to control them with ease.

Joseph's arrival comes with another piece of news: an old family enemy has returned from the grave, causing the Stands of the Joestar family to awaken. However, when a Stand manifests within Holly, her inability to cope with it leaves her gravely ill, stirring the men into action.

Armed with the power of Stands, a globe-trotting adventure from Japan to Egypt—where their adversary resides—begins. Meeting an array of nefarious Stand users along the way, as well as new allies, the team leads a crusade to save Holly and put an end to their enemy for good.

SKET Dance
SKET Dance
Shinohara, Kenta
( Votos)
Shinohara, Kenta
Kaimei High School is full of eccentric individuals, students, and teachers alike. Amongst the school's many clubs is the SKET Brigade, officially known as the Living Assistance Club. Comprised of the somewhat idiotic Yuusuke "Bossun" Fujisaki, the gallant Hime "Himeko" Onizuka, and the silent but surprisingly popular Kazuyoshi "Switch" Usui, the SKET Brigade is dedicated to solving various problems on campus. However, the club rarely receives requests, so the members spend most of their time messing around with random, trivial matters. Both hilarious and heartwarming, SKET Dance is a lighthearted comedy following the daily high school lives of an odd trio of friends.

Maga-Tsuki
Maga-Tsuki
Taguchi, Hoshino
( Votos)
Taguchi, Hoshino
After a long unrequited love, Yasuke Arahabaki plans to finally confess to his childhood friend, Akari Inamori, when she comes over to eat at his house. However, just before dinner, his elder sister asks him to clear out the weeds at their family shrine's temple. Nervous about his upcoming confession, he accidentally breaks the shrine's sacred mirror.

As a terrible consequence, a girl comes surging out of the mirror, taking away Yasuke's soul and killing him. The girl then kisses him, reviving him. However, it turns out that the girl, Seoritsuhime, is a goddess of misfortune who holds Yasuke's soul along with a curse: if they were to separate, Yasuke would die once more.

Maga-Tsuki tells the story of an unfortunate man, a goddess of misfortune, a childhood friend, and the god above all other gods in their efforts to return their lives back to normal. But will this be an easy task, or will love stand in their way?

Highschool of the Dead
Highschool of the Dead
Satou, Daisuke
( Votos)
Satou, Daisuke
On a normal day, mindless, flesh-eating zombies suddenly appear and send society into anarchy. In Fujimi Academy, second-year high school student Takashi Komuro witnesses these beasts' murderous nature firsthand. He flees to the roof with friends Rei Miyamoto and Hisashi Igou, only to discover the harrowing reality of their zombie-overrun world.

In High School of the Dead, Takashi and Rei must now rely on a band of eccentric individuals composed of: Saeko Busujima, the kendo club president; Saya Takagi, a wealthy genius; Shizuka Marikawa, their voluptuous school nurse; and Kouta Hirano, a firearm-obsessed otaku. Together they must defy all odds and survive against the horrifying undead.

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